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Artist's Comments
Hey Guys!
The rear view of my latest 3D work was still missing - so here we go! For everone who missed the front view, check this LINK Now to some additional infos about this deviation... Image Specs: Finalrender Pass - Skylight only (fake GI) FinalToon Pass - Lines MentalRay - Ambient Occlusion Photoshop - Adjustment Layers for coloring, brightness & contrast Model Specs: 1281 single Objects 3.3mill Polygons Steering - fully functional Dampening - functional (in parts) Open/Close mechanism of Doors - functional (in parts) Engine (Cylinder Pistons) - functional (in parts) Modelling Specs: - reference parts taken from LDraw - complete rebuild of these parts in Max based on cylinders with 48slices (not advisable for a 2nd time...polycount) - assembly with help of the Lego manual Comp Specs: AMD 64 3500 1gig DDR Ram Gainward 6800GT GHL (able to display the model fluently in viewport w/o Wirframe!) Hope you like this view as well. Greetz PRO Daily DeviationGiven 2005-09-28~protecta skillfully utilizes toonshading to accentuate the highly detailed modelling in Lego 4x4 OffRoader RearView. Upon zooming in on this image, one might easily find themselves lost in the intricacy of this 3D render. (Featured by `bluespeed9) |
Details
February 18, 2005
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Comments
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aarghj!
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Note to Self : ' Place something interesting in here so people may read this section'
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- Rob Williams
Great work... I was looking at some lego peices here at the same time and the detail is perfect...
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Bop...
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Sonia Road.
a member of ~Fate-Stay-Night
True Sky King.
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[link]
That's the setup:
FR GI Render for base with high AA settings
MR AmbientOcclusion for Brightness& Contrast with quite low settings for everything but fast rendered (gives the imge a slight dirty look)
FinalToon Render for the Lines
BTW: I don't often use MR but I guess I could have achieved the same results with just one render - but I didn't give it a try
Greetz
PRO
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Please visit my Gallery!
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